Senior 3D Environment Artist
ApplyWe are AXLEBOLT, a successful mobile game developer operating internationally. Our flagship project is the mobile first-person action shooter Standoff2, featuring real-time PvP combat. Our core value is our employees, who create a unique product. We are actively expanding and strengthening our team, and are currently seeking a talented 3D Environment Artist for a midcore shooter.
Our 3D environment modeling department is a team of experts creating vibrant, detailed, and atmospheric game worlds. We combine professionalism with a creative approach to ensure that environments are not just a backdrop, but an integral part of the gameplay. Attention to detail and adaptation to the unique requirements of a project are our priorities at every stage of development.
Tasks that you have to work with:
Create and texture 3D models of location environments based on concepts or referencesPrepare and assemble textures into atlases
Create props using stock photoscans or without them
Optimize models and textures
Assemble locations in the Unity game engine, work with lighting, and lightmapping
Full-cycle environment creation for a location
It will help you with this:
Experience with 3D editors (3Ds Max, Maya, Blender)Experience with Unity for asset integration
Experience with graphic editors (Photoshop or similar)
Digital sculpting and texturing skills (Zbrush, Substance Painter, Marmoset Toolbag or similar)
Experience optimizing content for mobile projects
Would be a plus:
Experience with Git version control systems (Fork or similar)Experience working in shooters or open-world games
Ability to present work in Miro/Figma, if necessary
You'll find it here:
- The opportunity to influence product development, contribute your ideas and test hypothesesFlexible work schedule
- A culture focused on innovation, creativity and teamwork
- Caring for employees, which you will notice both personally and through useful benefits.
Working in our team is
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